Create content in Flash Professional for delivery across a wide variety of devices with support for the Flash Player 11.2 and Adobe AIR® 3.2 runtimes and for platforms including iOS, Android™, and Adobe Digital Home.īut iOS and Android said they won’t support flash files! Which one is correct? Has anybody tested it before, I mean develop game with flash and publish it for iOS or Android? Currently, SWF files of my project doesn’t work on any mobile device.NovemSource: Soundboard>flash drive>Mac>Audacity>FLAC setlist 1. Mobile platform and device support in Flash Professional v2.1.0 > Adobe Audition CS6 (Capture 24-Bit/44.1 kHz) > Master.In feature list of this version, below feature mentioned: I searched for other adobe flash versions that support this feature and found this product: I choosed flash platform for portability but it seems it is not portable at all. ![]() I have developed some mini games with adobe flash, I want to port this games for mobile (Android and IOS) but after a few search I figued out none of them support flash programs.
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